Reign of Hazards
Spell - Detect Magic
Detect Magic
“The young wizard peered into the ether and saw it come to life before his eyes. Magic was everywhere…”
Reign of Hazards
DC: 11
Casting Time: 2 Actions
Components: V,S
Range: 30’
Target: Self
Duration: Concentration, up to 10 minutes.
Save: Will
Source: Universal
You know if there has been an enchantment laid upon a person, place or thing within range. This spell manifests differently depending on the deity or the arcane tradition. For example, the spell may manifest as a swirling mass of twinkling lights surrounding a magical creature for a cleric of Dasyra while a Aeromancer may see the crackling of multi-colored lightning around a magical object. The range is a cone, 30’ long and 30’ wide at its end, emanating from the caster’s bond.
Table: Casting Check
Result | Description |
---|---|
1-11 | Failure. |
12-13 | The caster is aware of magical enchantment on any object or creature within range. This includes weapons and armor worn by a creature as well as, spells. The caster cannot distinguish which portions of the targets are magical. For example, a creature enchanted by a spell or carrying a magical weapon or item registers simply as “magical,” so the true extent and nature of the magic is not always evident. The caster does not receive any information on the nature of the magical enchantment, only its existence. Intelligent magic creatures and creations that wish to hide their magical nature can do so with a Charisma save. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
14-17 | The caster is aware of magical enchantment on any object or creature within range. This includes weapons and armor worn by a creature as well as, spells. The caster cannot distinguish which portions of the targets are magical. For example, a creature enchanted by a spell or carrying a magical weapon or item registers simply as “magical,” so the true extent and nature of the magic is not always evident. The caster does not receive any information on the nature of the magical enchantment, only its existence. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
18-19 | The caster can determine exactly which objects or creatures are magically enchanted within range. She can tell if different weapons or items of equipment on a creature are enchanted and whether a creature that registers as “magical” overall does so because of it’s cloak (for example) or because of something inherent in its blood. Further, the caster receives a rough gauge of the magic strength, revealed as to the approximate level of a spell, the general range of bonus for weapons or armor, and so on. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
20-23 | The caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a rough gauge of the magic strength, revealed as to the approximate level of a spell, the general range of bonus for weapons or armor, and so on. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
24-27 | The caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
28-29 | To an extended range of 120’, the caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
30-31 | To an extended range of 120’ and for an extended duration of 30 minutes without concentration, the caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
32+ | To an extended range of line of sight and for an extended duration of 1 hour without concentration, the caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
Dungeons and Dragons, 5e
Level: 1
Casting Time: 2 Actions
Components: V,S
Range: 30’
Target: Self
Duration: Concentration, up to 10 minutes.
Save: Will
Source: Universal
You know if there has been an enchantment laid upon a person, place or thing within range. This spell manifests differently depending on the deity or the arcane tradition. For example, the spell may manifest as a swirling mass of twinkling lights surrounding a magical creature for a cleric of Dasyra while a Aeromancer may see the crackling of multi-colored lightning around a magical object. The range is a cone, 30’ long and 30’ wide at its end, emanating from the caster’s bond.
Table: Casting Check
Result | Description |
---|---|
1-11 | Failure. |
12-13 | The caster is aware of magical enchantment on any object or creature within range. This includes weapons and armor worn by a creature as well as, spells. The caster cannot distinguish which portions of the targets are magical. For example, a creature enchanted by a spell or carrying a magical weapon or item registers simply as “magical,” so the true extent and nature of the magic is not always evident. The caster does not receive any information on the nature of the magical enchantment, only its existence. Intelligent magic creatures and creations that wish to hide their magical nature can do so with a Charisma save. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
14-17 | The caster is aware of magical enchantment on any object or creature within range. This includes weapons and armor worn by a creature as well as, spells. The caster cannot distinguish which portions of the targets are magical. For example, a creature enchanted by a spell or carrying a magical weapon or item registers simply as “magical,” so the true extent and nature of the magic is not always evident. The caster does not receive any information on the nature of the magical enchantment, only its existence. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
18-19 | The caster can determine exactly which objects or creatures are magically enchanted within range. She can tell if different weapons or items of equipment on a creature are enchanted and whether a creature that registers as “magical” overall does so because of it’s cloak (for example) or because of something inherent in its blood. Further, the caster receives a rough gauge of the magic strength, revealed as to the approximate level of a spell, the general range of bonus for weapons or armor, and so on. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
20-23 | The caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a rough gauge of the magic strength, revealed as to the approximate level of a spell, the general range of bonus for weapons or armor, and so on. Objects behind 3’ of wood, 1" of solid metal or 1’ of stone are not detected. |
24-27 | The caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
28-29 | To an extended range of 120’, the caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
30-31 | To an extended range of 120’ and for an extended duration of 30 minutes without concentration, the caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
32+ | To an extended range of line of sight and for an extended duration of 1 hour without concentration, the caster can determine exactly which objects or creatures are magically enchanted within range. In addition, the spell reveals creatures of non-mortal origin (e.g. extraplanar creatures, demons, devils, celestials, undead, etc.). The caster can distinguish between magical creatures and non-mortal creatures. She can tell us different weapons or items of equipment on a creature are in chanted and whether a creature that registers as “magical” overall does so because of its cloak or because of something inherent in its blood. Further, the caster receives a very precise understanding of the magic’s strength and nature: he knows an item is a +2 sword or that a door is guarded by a level 3 ward portal spell. Finally, the spell functions through any sort of impeding material (stone, wood or iron, at any distance within range). |
Pathfinder, 1e
As Written.
[Description]