Reign of Hazards
Spell - Starlight
Starlight
“The bright starlight of Cíthrel revealed the secrets once hidden by the gloom…”
Level: 1
Casting Time: 1 Action
Components: V,DF
Range: Touch
Target: Divine Focus
Duration: Varies
Save: None
Source: Dasyra, the Shining Star
You touch your divine focus uttering a short prayer to Dasyra. Until the spell ends, the bond sheds a twinkling, white light. The spell may end prematurely if you cast it again or dismiss it as an action.
Table: Casting Check
Result | Description |
---|---|
1-11 | Failure. |
12-13 | The immediate area around the cleric is illuminated with a dim light, to a radius of 20’. The light persists for concentration, up to 1 hour. |
14-17 | The immediate area around the cleric is illuminated with a bright light, to a radius of 20’ with an additional 20’ of dim light. The light persists for concentration, up to 1 hour. |
18-19 | The immediate area around the cleric is illuminated with a bright light, to a radius of 20’ with an additional 20’ of dim light. The light persists for 1 hour. |
20-23 | The immediate area around the cleric is illuminated with a bright light, to a radius of 40’ with an additional 20’ of dim light. The light persists for 1 hour. Perception checks using vision which made within the bright light gain a +2 bonus. |
24-27 | The immediate area around the cleric is illuminated with a bright light, to a radius of 40’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the bright light gain a +2 bonus. |
28-29 | The immediate area around the cleric is illuminated with a bright light, to a radius of 40’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the bright light are made with advantage. |
30-31 | The immediate area around the cleric is illuminated with a bright light, to a radius of 60’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the radiant or bright light are made with advantage. Undead creatures within the bright light incur a -2 penalty to attack rolls and saving throws. |
32+ | The immediate area around the cleric is illuminated with a bright light, to a radius of 60’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the radiant or bright light are made with advantage. Undead creatures within the radiant light suffer disadvantage to attack rolls and saving throws. |