Spell - Starlight

Starlight

“The bright starlight of Cíthrel revealed the secrets once hidden by the gloom…”

Level: 1
Casting Time: 1 Action
Components: V,DF
Range: Touch
Target: Divine Focus
Duration: Varies
Save: None
Source: Dasyra, the Shining Star

You touch your divine focus uttering a short prayer to Dasyra. Until the spell ends, the bond sheds a twinkling, white light. The spell may end prematurely if you cast it again or dismiss it as an action.

Table: Casting Check
Result Description
1-11 Failure.
12-13 The immediate area around the cleric is illuminated with a dim light, to a radius of 20’. The light persists for concentration, up to 1 hour.
14-17 The immediate area around the cleric is illuminated with a bright light, to a radius of 20’ with an additional 20’ of dim light. The light persists for concentration, up to 1 hour.
18-19 The immediate area around the cleric is illuminated with a bright light, to a radius of 20’ with an additional 20’ of dim light. The light persists for 1 hour.
20-23 The immediate area around the cleric is illuminated with a bright light, to a radius of 40’ with an additional 20’ of dim light. The light persists for 1 hour. Perception checks using vision which made within the bright light gain a +2 bonus.
24-27 The immediate area around the cleric is illuminated with a bright light, to a radius of 40’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the bright light gain a +2 bonus.
28-29 The immediate area around the cleric is illuminated with a bright light, to a radius of 40’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the bright light are made with advantage.
30-31 The immediate area around the cleric is illuminated with a bright light, to a radius of 60’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the radiant or bright light are made with advantage. Undead creatures within the bright light incur a -2 penalty to attack rolls and saving throws.
32+ The immediate area around the cleric is illuminated with a bright light, to a radius of 60’ with an additional 20’ of dim light. The light persists for 1d3+1 hours. Perception checks using vision which made within the radiant or bright light are made with advantage. Undead creatures within the radiant light suffer disadvantage to attack rolls and saving throws.

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Spell - Starlight

Reign of Hazards JohnGrady JohnGrady