Spell - Swallow Soul

Swallow Soul

School: Necromancy; Level: Oracle 5
Casting Time: 1 Standard Action
Components: V, S
Range: Close (25ft. + 5ft./2 levels)
Target: One mortal creature
Duration: Instantaneous
Saving Throw: Will or Fortitude (See Text); Spell Resistance: yes
Source: Liber Sanguinem

You seek to steal the animating spark of one mortal creature whose HD do not exceed your own, killing her instantly. If the creature fails her save, she dies instantly and automatically extract 1 Life Essence. The destroyed creature does not have a chance to generate a Life Essence naturally, if Extract Essence is cast on it later. However, this does not affect the percentage chance of other Essence types or the extraction of imbued Life Essences.

A living creature targeted by this spell makes a Fortitude save. If that character saves successfully, she still gains 1 Negative Level due to the stress on her vital spark. Assuming the target survives, it regains its lost level after a number of hours equal to your caster level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative level from Swallow Soul don’t last long enough to do so.

An undead creature targeted by this spell a Will save at a -2 penalty because its Life Essence is less rooted in the material world than if it were a living creature. However, an undead creature takes no further penalty from the spell if it succeeds on its Will save.

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Spell - Swallow Soul

Reign of Hazards JohnGrady JohnGrady